Art School(ed): The RISD spin on BergeMash, introducing MaedaMash

Historically, Blog has followed up the first few weeks of the semester with a riveting game of BergeMash. What is BergeMash, you might ask? Named after Brown’s beloved (albeit former) Dean of the College, BergeMash fuses Dean Katherine Bergeron’s musical and academic interests into an amusing and intellectually stimulating game. The task is simple: Open up your iTunes (or Spotify or Blogify). Pick a song. Take the title, add a colon to the end, and turn it into a Brown class offered by a specific department.

Brown has recently been graced with the presence of a new Dean of the College, Maud Mandel, and her Judaic interests don’t exactly translate into a game about the American musical canon. For the sake of tradition, the name of this game will probably not change to MaudMash or MandelMash, despite its alliterative appeal. But the game can be played with a new spin: BergeMash has never been altered for RISD courses…until now. Enter MaedaMash, named after RISD’s former president John Maeda who quickly left his post last year for a swanky position at the Silicon Valley firm, Kleiner Perkins Caufield & Byers. Apparently the former Prez inspired a trend called Intelligent Dance Music back in the day, and so we play this round with a glass raised to you, Maeda:

MAEDAMASH

  • INDUSTRIAL DESIGN 3220 — Bugatti: Interface Design for the Modern Automobile 
  • LANDSCAPE ARCHITECTURE 1670 — Hard to Live in the City: Urban Planning for the 99%
  • TEXTILES 2350 — Furr: The Pleasures and Terrors of Plush Materials 
  • FILM/ANIMATION/VIDEO 1932 — Life in Technicolor: Cinema after the Advent of Color Film 
  • PRINTMAKING 1962 — Marilyn: Silkscreening American Icons after Warhol
  • PAINTING 1660 — Neon Trees: Painting En Plein Air
  • HISTORY OF ART AND VISUAL CULTURE 2370 — Rich Girl: Exploring Peggy Guggenheim‘s Collection

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  • FILM/ANIMATION/VIDEO 2560 — Fake Empire: Set Design for the Feature Film
  • FURNITURE DESIGN 3400 — Supersymmetry: Constructing the Perfect Chair 
  • INTERIOR ARCHITECTURE 1100 — Marvins Room: Working with Clientele in Personal Spaces
  • INDUSTRIAL DESIGN 4070 — Otis: Rethinking the Contemporary Elevator 
  • PAINTING 2299 — Express Yourself: The State of the Medium after the Abstract Expressionists 
  • APPAREL DESIGN 1050 — Anaconda: Snakeskin on the Mannequin 
  • PHOTOGRAPHY 1330 — Silver Lining: The Complexities of Darkroom Printing
  • SCULPTURE 4270 — 6 Foot 7 Foot: The Art of Large Scale, Public Installation
  • APPAREL DESIGN 4520 — Gucci Gucci: Haute Couture So Nice We Named This Course Twice
  • ILLUSTRATION 2450 — Obvious Bicycle: Mastering the Graphite Bicycle after the RISD Application
  • FILM/ANIMATION/VIDEO 2330 — The Only Living Boy in New York: A History of Apocalyptic Filmmaking 

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  • CERAMICS 3750 — Body Party: Throwing Figural Pots, Throwing Down  
  • DIGITAL + MEDIA 2770 — Jenny Was a Friend of Mine: Understanding Text and Projection through the Lens of Jenny Holzer‘s Oeuvre 
  • LIBERAL ARTS 1770: Brooklyn Baby: The Business of Art after the Mass Exodus from Manhattan 
  • HISTORY OF ART AND VISUAL CULTURE 2470 — Andy, You’re a Star: Excavating Warhol’s Archive
  • ARCHITECTURE 3450 — Wrecking Ball: Building from Scratch 
  • APPAREL DESIGN 1370 — IV. Sweatpants: Making Clothes for the Slovenly 
  • GRAPHIC DESIGN 3800 — HYFR: Designing Typefaces for the Acronym Age I
  • GRAPHIC DESIGN 3900 — IDGAFOS:  Designing Typefaces for the Acronym Age II (Pre-requisite: GRAPHIC DESIGN 3800)
  • JEWELRY & METALSMITHING 3880 — Single Ladies (Put a Ring on It): Fingerware for the Modern SIW 

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Thanks for playing! Think of any MaedaMash creations of your own? Share them in the comments.

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